Lolo Revival 3D

 

 

Quotidian Shift

TOJam 2012 game

Platform: iOS

 

Click on the image above to see a full-sized screenshot

 

Quotidian Shift is a puzzle game based on a monthly calendar. It was created at TOJam 2012 (the annual Toronto Game Jam).

Designed as a simple, yet challenging puzzle game, Quotidian Shift requires the player to shuffle dates on a calendar as the everyman Joe Salaryman lives through his daily life.

The goal of the game is to ensure that predicted "end of the world" events do not happen by keeping Joe from living through those days.

The player and Joe each take turns, the player can shuffle dates on the calendar by sliding a row or column of dates and Joe lives through his day and wakes up on the next adjacent day on the calendar.

As the days get mixed up, the player must pay close attention, as a time paradox will be created if he lives through the same day twice.

Gameplay videos will be uploaded soon!

You can read a post-mortem, outlining the successes and failings of the project, at my blog. I also blogged the progress of the game throughout TOJam.

A promotional image created for Quotidian Shift, click to see full-size

 

 

JJJJJJ

Custom Level for the game VVVVVV

Platform: PC

Download Here

 

 

Click on the image above for a larger view of the level map.

 

VVVVVV is a really great indie game by Terry Cavanagh.

VVVVVV is a 2-D platformer (my favourite genre) with a gravity-swapping mechanic to help you get around (in lieu of a simple 'jump'). It also has a really excellent soundtrack!

Recently, Terry released v2.0 which included a level editor to let players create their own levels (you can check out the title of my blog to see how I feel about that).

JJJJJJ is my first attempt at creating a level. It is a focused (small) level with a few challenging parts. I was mainly attempting to use some of the game's familiar mechainics in unique ways.

User levels are saved in Documents/My Documents in a folder called "VVVVVV". You will see other *.vvvvvv files in there.

Those who have VVVVVV, please download it and give it a try, and leave comments on my blog. Everyone else, support an indie developer and get VVVVVV!

 

 

 

Lolo Revival Project 3-D

3D remake of classic NES game

Platform: PC

 

In 2007, after graduating from college, I began work on a side-project. It was to be a 3D update of a classic NES game: Adventures of Lolo.

I created and textured (the simple) 3D models and even created a tile-based level editing program in C# that would export and read .lvl files.

In addition to simply recreating the game elements verbatim, I worked on including some original concpets into the game's design.

Below are some screenshots from the original NES game, as well as some screens from my early prototype version.

 

 

 

 

 

 

 

Super Mario World

Custom Levels

 

I love platformers, they're my favorite genre of game. And I love Super Mario World.

A few years ago, I created a ROM hack that updated every level in the game. Below are my three favorite levels that I created. Not intended to be a super-challenging "hell hack", these levels were thoughtfully designed.

 

Donut Plains 3

Valley of Bowser 1

Special: Tubular
 

watch this level on YouTube!

watch this level on YouTube!